


The experience of Vermont Italia
imaginary is commissioned to create a game to be presented on the Vermont fair stall. The game is dual-targeted. On the one hand it is meant to promote the innovative line and the first product, on the other hand, it intends to clarify two things: how many dermatologists use e-mail (to see whether or not it is possible to begin to programme the systematic use of this means of communication with the doctors), and how many are familiar with topical vitamin E.







GDC Online organizers are reminding potential attendees that today is the last day to save up to 40% on passes to the October 5th-8th event in...
The Vermont Department of Health and serious games developer Hoozinga Game Media have partnered to create an online game to help players quit smoking. Available as...